top of page

Java object-oriented programming project help

What is java?

Java is a general-purpose, class-based, object-oriented programming language designed for having lesser implementation dependencies. It is a computing platform for application development. Java is fast, secure, and reliable, therefore. It is widely used for developing Java applications in laptops, data centers, game consoles, scientific supercomputers, cell phones, etc

Right now there are around 4 billion devices in the world that uses java


What is object-oriented programming?

Object-oriented programming (OOP) is a programming paradigm based on the concept of objects which can contain data and code: data in the form of fields (often known as attributes or properties), and code, in the form of procedures (often known as methods)


Some important features of object-oriented programming

  1. Encapsulation

  2. Abstraction

  3. Polymorphism

  4. Inheritance

Java project work

This project is about the demonstration of object-oriented programming concepts


Learning and outcomes:-

  • Analyze a set of system requirements and design, develop and test the solution, which satisfies those requirements using Java.

  • Interpret and describe class behavior and inter-class relationships in an object-oriented design

  • Demonstrate knowledge and understanding of object-oriented design concepts and inter-class behavior using appropriate notation including class composition, association, and inheritance.

  • Apply the principles of class composition, association, and inheritance to construct hierarchies of new classes including components required for graphical interfaces.

  • Implement interactive object-oriented programs that incorporate a graphical user interface and hierarchies of classes, using an event handling model to handle user interaction with components.

Project Background: -

You have been asked to design software to store cloth and household items. They want you to create a prototype system in Java in two phases. In the first phase, you will create a set of interacting Java classes for representing the

  • Textile Item (clothing) and Other Item (household or tools etc.)

  • RecordsStorage

  • And related basic interfaces and enums

  • In the second phase will create a GUI interface.

First Phase: -

During this stage, you will create and test the following Java classes.

  • A class named Item will encapsulate information relating to any items that need to be stored.

  • A class named TextileItem will encapsulate information relating specifically to textile items such as cloth etc.

  • A class named ObjectItem will encapsulate information relating specifically to any other household items that can be stored.

  • Six enumerated types called Condition, ObjectType, PanelVisibility, TextileSize, and TextileType to indicate specific information related specifically to items to store

  • An enumerated type called RecordType indicates what type of record to store i.e. clothing items, any other household objects, or all items.

  • A class called RecordsStorage will encapsulate the functionality of storing any items.

    1. Add an item to the store.

    2. Delete an item from the store.

    3. Retrieve details of stored items give their type i.e. clothing or other items.

    4. Calculate the value given the required type

Second Phase: -

In the second stage, you will design and implement a GUI i.e. Panels and the main GUI frame that makes use of the hierarchy of interacting classes

  • Allow users to select a type of item whether it is clothing or household item, to store and allow specific details to be entered for these items.

  • Add this item to the store

  • List all items in the store in a selective manner i.e. by specifying which type of item to display or all.


You can use the above information to make the project or If you want a full solution or you want to learn anything then please send help request atcontact@codersarts.com or fill the form or Chat with website assistant

Comments


bottom of page